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Weekly Gaming Q&A Series – Week 5: Which gaming communities are the most prone to toxicity?

Our recent survey which examined the prevalence of toxicity on US gamers found that inappropriate or abusive behaviours were equally present in most genres.

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Weekly Gaming Q&A Series – Week 4: How widespread is toxicity in gaming?

Our findings show 70% of US gamers have experienced toxicity in some form or another.

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Weekly Gaming Q&A Series – Week 3: How has moderation evolved over the years?

Moderation is a moving target, and the policies keep changing, so this week we want to explore another popular subject.

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Weekly Gaming Q&A Series – Week 2: Why is toxicity a problem?

Toxicity is such a broad word, so it’s really defined by each gaming company, social platform, and individual moderator in different ways.

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Weekly Gaming Q&A Series – Week 1: What are the different kinds of moderation?

With big volumes, manual moderation is impossible.

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Modern technologies to reduce claims overspend

The overspend is usually discovered afterwards, through an audit of closed claim files. But what if insurers could predict this leakage even before it occurs?

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Make catfishing hard again

Two months ago, I received a late-night call from a friend in serious distress. She was being blackmailed.

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10 things online marketplaces can automate with AI

There are 10 things that classified marketplaces can now automate using an Advanced AI moderation solution.

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Ethical AI Part 9: Safety

We build tools to maintain security and wellbeing in the digital world.

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Ethical AI Part 8: Equality

We provide the same high level of services for all languages and dialects in the world. Equality. Transparency. Humans first. These are just a few […]

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